![]() ![]() Make sure to check out the rest of our dedicated Halo section for all the best game guides, title update information, and much more.įeatured image courtesy of 343 Industries / Microsoft. As time goes on, we're sure to hear more about the new maps, the Battle Pass, and features such as a custom games browser. Of course, we can expect some new maps for the standard multiplayer and Big Team Battle, but no details have been given so far. The new item will shroud players in smoke that hides them from player radar whether they are shooting or not. ![]() It won't be an exact copy of the DMR though, and it will still have some close-range functions when you need it most.Īlong with the new weapon, there is also some new equipment in the form of a Shroud Screen. This weapon is similar to the DMR, which the game has been lacking since its launch. There will be at least one new weapon introduced in Halo Infinite Season 3 called the M392 Bandit. But players want more than a new Battle Pass. All the news was shared on Halo Waypoint by Halo Infinite head of creative Joseph Staten, and he began by sharing the inspiration behind Lone Wolves, which is both Season 2s name and theme. After the Winter Update, these passes may be based on progressive XP bonuses rather than the current challenge system. The most obvious addition to a brand new season is a fresh Battle Pass with 100 new tiers. For nearly twenty years, Halo multiplayer has been defined by sandbox-focused emergent gameplay that offers players a wide array of weapons, vehicles, and toys in the name of competition and good fun. (Picture: 343 Industries) Halo Infinite Season 3 - New Weapons and Content More Fracture events are surely on the way. Halo Infinite's Forge mode isn't officially coming until the game's second multiplayer season in May, but new details about the custom map editor-including the ability to change the weather of. Yesterday, Microsoft announced it would be the latest tech company executing mass layoffs, and some of the 10,000 employees it let go were a part of its video game division. As a smaller update, it will have its own 30-tier Battle Pass and will introduce the beta for Forge. I joined Microsoft and 343 specifically for the opportunity to bring Infinite to PC and set the standard for how I’d like to see PC supported. This small content update will serve as the intermediate "season" between Lone Wolves and Echoes Within. Mike Romero: I’m the Development Lead for Halo Infinite PC.I design most of the PC experiences and run the engineering team putting it together. Until March, players will need to rely on the Winter Update that arrives on November 8, 2022. Forge and Co-op are the features that have delayed the seasonal content this time, so with those gone, new seasons may be more common. However, the current roadmap is subject to change, and based on the past, it's likely that it could happen again. Season 3 will run until June 27 when we will presumably get the release of Season 4. Like Season 2, there will be an entire content map and Battle Pass themed around the Echoes Within. Starting on March 7, 2023, players can jump into a brand new Halo Infinite Season called 'Echoes Within'. Next week Halo Infinite will receive a significant community-focused update making changes to visors and helmets and will add a new playlist. The Halo Infinite campaign is available with any tier of Microsoft's Xbox Game Pass service, and its multiplayer is free-to-play on both Xbox and Windows PC.While it's a letdown to have another delay for Infinite, at least 343 has announced an official date for Season 3. A new Halo Infinite update is seemingly good news for fans of the sci-fi first-person shooter series, and especially good news for OG fans who may prefer the older Bungie-era Halo games compared. A new leak of a Halo Infinite design document shows how 343 has done just that (or planned to), so I'm hopeful. ![]() ![]() Hopefully the developer is able to revisit cinematic cutscenes in the future, or perhaps outsource them to partner studios. Season 3: Echoes Within in particular had cinematics that I'd say are on par with Destiny 2's in terms of quality, so it's a shame to see them get axed right when they were starting to genuinely get good. Even though prioritizing the creation of new gameplay experiences is absolutely the right call, Infinite's seasonal cinematics helped ground its multiplayer in the Halo universe and provided some very interesting context. Since Halo Infinite launched, there have not been all that many shining points of good news in its post-release era, where it has struggled to both effectively craft a live. Update 11/30/21: 343 has announced more changes to Halo Infinites multiplayer progression system, which will be added to the game today. Ultimately, it's very sad to see 343 cut development of new cutscenes. This is why the "zombies" in Halo Infinite's version of the mode bear Iratus' holographic markings. Notably, this is the in-universe explanation for Infection, as Iratus is trying to kill Spartans at the academy and take control of their armor so he can grow stronger. ![]()
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